Category Archives: Design
When working on the Blue Room for The Swedish Interactive Institute, we had the pleasure working with Willem Zwagers, at the time he was on internship from Eindhoven at the Swedish Interactive Institute. It was a lot of fun coming up with all sorts of fun ideas with such an enthusiastic chap. Check out what he gets up to, below is a picture of him looking up at this text.
The grandson of Charles and Ray Eames, Eames Demetrios made a quick visit to Floda together with Christopher Draeger. Here he is looking at a potential location for one of this markers, and an example of a previous installation, more information can be found at www.kcymaerxthaere.com
A while back now F31 was commissioned to help design and create this room in collaboration with Ambra Trotto at Interactive Institute Swedish ICT, along with two students of industrial design, Dorothé Smit and Philémonne Jaasma from Eindovens Technical University and this was project was partnered with the Sliperiet in Umeå.
Here is some press on it – Blue Room on VK.se
Along with the above lot, much thanks must go to Dominique Furst, one of the interns at ICT for the hours of soldering put in connecting it all together; Fredrik Nilbrink for helping organise/making us have some sort of reality check and wire-up all sorts; Toby Reid for coding the whole thing, Stephen Beaton for spending a week at F31 going slowly insane with us here making a load of triangles; Ru Zarin for the random days getting excited about the nail gun; Jeroen Peeters for spending most of a night installing the walls and of course Lisa/Tommy/Martin Manfredson for the constant random help moving things/making and cutting stuff.
A while back we created some modular skatable objects for Converse CONS that were placed down in Berlin, these have new been moved and are resting in Malmö.
Some shots of the floor for an interactive space at the Sliperiet. The whole space is being set up and built in the Floda workshop first so we can get it just perfect, before going onsite. The floor is made with 18mm birch ply with a 45º chamfer, the finish is a dead flat floor varnish. All the panels are separated by a 10mm channel, inside this will be controllable LED lighting that enables each edge to be lit separately or together. Big thanks to Ru Zarin for coming over to help add more pointy bit of wood to the walls.
Working on a surface that can modulate via some exterior sensors for The Interactive Institute, below some shots of an analogue tester we made using pulleys and levers and a very quick mock up of how the surface could move.
Thanks to Lisa and Lisbet, three of us took a trip out to the local shredding hill in Vilhelmina. We meet up with two of the local heads Petter and Emanuel to chat about a possible installation of some interactive ridable objects. For now here we are checking out the hill.